01 · Find the real problem.
Before the interface, I want to understand the person, the task and the constraints around it.
Research · framing · questionsI’m Tatheer, a product designer who likes taking complicated products apart, finding the messy bit, and making the next step obvious.
Real product problems, messy workflows and a lot of attention to the details that make an interface feel clear.
A mix of product, web and app work. Some are still being documented, so the case studies stay intentionally simple.
I like the part of product design where you turn a complicated problem into something that feels almost obvious.
Before the interface, I want to understand the person, the task and the constraints around it.
Research · framing · questionsGood UI starts with a good path. I map the important decisions before polishing the surface.
Flows · IA · prototypesPatterns should feel related without making every screen look identical.
Components · states · handoffSpacing, empty states, edge cases, copy and the moments between screens matter.
Detail · polish · iteration
A little about me
I’m a product designer working across business software, learning platforms and digital products. I enjoy projects where the requirements are a little messy and the interface has to bring some order to them.
I care about the work between Figma and the real product: the flows, states, handoff, edge cases and all the tiny decisions that make a screen feel right.
If you’re building something and the experience needs a little more thought, send me a message.
Get in touch ↗